Control Blocks#
wait () seconds#
wait duration;
wait (duration) seconds
stop [all]#
stop_all;
stop [all v]
stop [this script]#
stop_this_script;
stop [this script v]
stop [other scripts in sprite]#
stop_other_scripts;
stop [other scripts in sprite v]
delete this clone#
delete_this_clone;
delete this clone
create clone of [myself]#
clone;
create clone of [myself v]
create clone of ()#
clone "sprite name";
create clone of (sprite name v)